diff options
author | Isaac <isaclien9752@gmail.com> | 2024-02-15 11:10:17 -0400 |
---|---|---|
committer | Isaac <isaclien9752@gmail.com> | 2024-02-15 11:10:17 -0400 |
commit | b907bcc414eb742f45e2a0c2ea0232256c226a92 (patch) | |
tree | fde04737c0c797e9d0b7bf37d1bce69570ba20ad /blenxy_settings_stuff.py | |
parent | dac44c77fa7442fbae53795a8bde09bcd587f60d (diff) | |
download | blenxy-b907bcc414eb742f45e2a0c2ea0232256c226a92.tar.gz blenxy-b907bcc414eb742f45e2a0c2ea0232256c226a92.zip |
small *fix* for some bones not being imported
Diffstat (limited to 'blenxy_settings_stuff.py')
-rw-r--r-- | blenxy_settings_stuff.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/blenxy_settings_stuff.py b/blenxy_settings_stuff.py index 0c5602c..9636522 100644 --- a/blenxy_settings_stuff.py +++ b/blenxy_settings_stuff.py @@ -95,7 +95,7 @@ print("\nExtra stuff to set...") bpy.context.scene.world.light_settings.use_environment_light = True # set framerate (SMG runs at 59.94 fps in THP videos) -# need to check if it is the same for BCK animations +# BTP animations do run (or at least ideally run) at an aproximate of 60fps bpy.context.scene.render.fps = 60 bpy.context.scene.render.fps_base = 1.001 |