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author | Owl <isaclien9752@gmail.com> | 2025-08-21 20:07:13 -0400 |
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committer | Owl <isaclien9752@gmail.com> | 2025-08-21 20:07:13 -0400 |
commit | ef4d0e08b2d312bcf3034aa3ae48436f5d8b56a5 (patch) | |
tree | 88c06847d16e29acdd743066b0781fc17ebde3eb /README.md | |
parent | 5fb5906f45a20652b8cbadc5657df9ca506f11db (diff) | |
download | blenxy-ef4d0e08b2d312bcf3034aa3ae48436f5d8b56a5.tar.gz blenxy-ef4d0e08b2d312bcf3034aa3ae48436f5d8b56a5.zip |
all the stuff
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 9 |
1 files changed, 8 insertions, 1 deletions
@@ -4,7 +4,9 @@ Epic Blender 2.79 template for Super Mario Galaxy modeling (honest work). # TODO -- Redo the whole logic of the CSV BCK importer/exporter +- Be aware of future BCK importer bugs. +- Import "Inherit Parent Scale" data from BMD/BDL models into an already imported DAE model. +- Make a BCK exporter. - ... # Features @@ -14,6 +16,9 @@ Epic Blender 2.79 template for Super Mario Galaxy modeling (honest work). - Reference axis `SMG axis` shows on all 3d models to guide the visualization of a mesh in the Super Mario Galaxy coordinate system (Y up). - Custom mesurement unit `Galaxy Unit` (or GU in short) that is used to mimic the game's original modelling environment (1 GU is 1 centimeter). - Epic Mario model like the default cube in Blender when starting the template (truly the most important part of the template >:]). +- OBJ importer for NeoKCLCreate OBJs. +- OBJ exporter for KCL conversion. +- BCK animation importer (with some importing options, read them). - ... # Installation @@ -40,4 +45,6 @@ If you want to contribute or report an issue open a new issue in **Issues**. I w # Changelog +- Added BCK importer. +- Added OBJ importer/exporter. - Collada importer/exporter updated. It still relies in Blender's default Collada importer/exporter. It is consistent enough to keep it this way for a long time. |