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authorOwl <isaclien9752@gmail.com>2025-08-21 20:07:13 -0400
committerOwl <isaclien9752@gmail.com>2025-08-21 20:07:13 -0400
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@@ -4,7 +4,9 @@ Epic Blender 2.79 template for Super Mario Galaxy modeling (honest work).
# TODO
-- Redo the whole logic of the CSV BCK importer/exporter
+- Be aware of future BCK importer bugs.
+- Import "Inherit Parent Scale" data from BMD/BDL models into an already imported DAE model.
+- Make a BCK exporter.
- ...
# Features
@@ -14,6 +16,9 @@ Epic Blender 2.79 template for Super Mario Galaxy modeling (honest work).
- Reference axis `SMG axis` shows on all 3d models to guide the visualization of a mesh in the Super Mario Galaxy coordinate system (Y up).
- Custom mesurement unit `Galaxy Unit` (or GU in short) that is used to mimic the game's original modelling environment (1 GU is 1 centimeter).
- Epic Mario model like the default cube in Blender when starting the template (truly the most important part of the template >:]).
+- OBJ importer for NeoKCLCreate OBJs.
+- OBJ exporter for KCL conversion.
+- BCK animation importer (with some importing options, read them).
- ...
# Installation
@@ -40,4 +45,6 @@ If you want to contribute or report an issue open a new issue in **Issues**. I w
# Changelog
+- Added BCK importer.
+- Added OBJ importer/exporter.
- Collada importer/exporter updated. It still relies in Blender's default Collada importer/exporter. It is consistent enough to keep it this way for a long time.