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author“Humming-Owl” <“isaclien9752@gmail.com”>2023-08-28 19:31:42 -0400
committer“Humming-Owl” <“isaclien9752@gmail.com”>2023-08-28 19:31:42 -0400
commitc16097bbf4230bc761e0f60be238b3362ef89c2b (patch)
treecf15177d733ead4499c5eed3148f5889ec8636fd /__init__.py
downloadblenxy-c16097bbf4230bc761e0f60be238b3362ef89c2b.tar.gz
blenxy-c16097bbf4230bc761e0f60be238b3362ef89c2b.zip
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+'''
+To load stuff that assumes a Blender scene is already loaded
+I need to wait for the BLEND file of the template to load and
+then add the functions and stuff I want after said file loads.
+The use of "bpy.app.handlers" and "persistent" help in this case
+for some reason I don't undertand yet >:] (but meh, it works)
+
+References:
+https://s-nako.work/2020/09/blender-error-attributeerror-_restrictcontext-object-has-no-attribute-view_layer/
+https://web.archive.org/web/20210925181415/https://blenderbrew.com/custom-application-templates-in-blender/
+'''
+
+import bpy
+from bpy.app.handlers import persistent
+
+#######################################################
+# define function that sets all the blenxy stuff:
+# galaxy unit, custom collada exporter/importer
+# custom CSV animation file (for BCK) exporter/importer
+#######################################################
+
+@persistent
+def set_blenxy_env(dummy): # "dummy" is a variable that is somehow
+ # passed to set_blenxy_env when called by
+ # bpy.app.handlers.load_post.append
+
+ from . import blenxy_settings_stuff # settings blenxy has
+ from . import collada_bmd_bdl_export # custom exporter for DAE files
+ from . import collada_bmd_bdl_import # custom importer for DAE files
+ from . import csv_anim_bck_export # exporter for CSV files for BCK conversion
+ from . import csv_anim_bck_import # importer for CSV files from BCK animation
+
+ # more scripts can be added here
+
+
+#############################
+# register/unregister stuff
+# for set_blenxy_env function
+#############################
+
+def register():
+ print("\nWelcome to Blenxy!\n")
+ print("Setting Blenxy Environment...\n")
+ bpy.app.handlers.load_post.append(set_blenxy_env)
+
+def unregister():
+ print("\nSee you later!\n")
+ bpy.app.handlers.load_post.remove(set_blenxy_env)
+
+if __name__ == "__main__":
+ register()